Sep 15, 2005, 02:22 AM // 02:22
|
#1
|
Krytan Explorer
Join Date: May 2005
Location: Melbourne, Australia
Profession: E/Rt
|
Random Tombs
I know this has been suggested before, but here's a reductionist version of it.
Previously there've been suggestions of some sort of intelligent matching system etc for Random Tombs, but those sorts of things are a bit iffy to define and probably wouldnt work very well.
I think a reasonable idea is to have an all-random Tombs-style pvp area, where the party matching system attempts to give a party of 8 THE WIDEST RANGE OF CLASSES possible. In other words, it tries to ensure that every primary class is represented, and tries to even out the secondary classes too.
As with Random Arenas, successful parties are transported to the 1st round of the normal Tombs.
I'm not trying to make the system produce the "best" team - it's essentially adding an extra dimension to the strategy of this Random Tombs area. Or maybe it's simplifying it a little - since probably the best choice for builds is to focus on your primary's "traditional" role, to ensure you'd slot smoothly into your random team.
And its a nice way of beginners and casual players to use and face a wide variety of different classes, since every class has an equal chance of being on a team that needs them.
|
|
|
Sep 15, 2005, 02:46 AM // 02:46
|
#2
|
Lion's Arch Merchant
|
pointless, 8v8 is about using builds, im sorry but this is the 1 thing in the game you cant pay somebody to do...DEAL WITH IT
im so sick of this "bla bla bla i suck in tombs omg i got owned by pets nerf them! shit"
|
|
|
Sep 15, 2005, 03:15 AM // 03:15
|
#3
|
Frost Gate Guardian
Join Date: Jul 2005
Guild: ANZ
|
make sure random teams only match up with other random teams.
|
|
|
Sep 15, 2005, 03:25 AM // 03:25
|
#4
|
Krytan Explorer
Join Date: May 2005
Location: Melbourne, Australia
Profession: E/Rt
|
I'm suggesting a Random Tombs, just like Random Arena. Therefore random teams will by definition be matched only with random teams. I'm not suggesting a random party matcher for the normal tombs - I'm suggesting a new independent Random Tombs area.
As to why we need a random tombs - there's a certain style of play that appeals to people about random arenas. There's a reduction in complexity - you focus on your own build, and try to play your role as best as you can. There's also greater emphasis on what you -do- vs. what your team build is.
The reason random arena sucks is because it's pretty repetitive, also 4v4 and total randomness introduces a huge element of luck into things. Which is why I suggested the class-balancing auto-party creation system. And 8v8 (v8v8v8v8 ) has that grand battle feel that lots of people who want casual play would enjoy.
And finally, this would be a good place for RP characters to PvP. Because knowing your role and adapting to your team mates is what PvE gameplay is like. You could get your warrior or elem or whatever, and go to Random Tombs, and you'd be plonked into a battle right away.
Whereas in normal Tombs, chances are you'd spend 30 mins talking about it, and several logout trips to remake pvp characters. It's just plain less fun for most people, and consequently they cant be bothered.
|
|
|
Sep 15, 2005, 10:53 PM // 22:53
|
#5
|
Lion's Arch Merchant
|
when your level 20 its kinda pointless only reason that other places are random is so they dont get level 15 groups that own everything
|
|
|
Sep 16, 2005, 01:44 AM // 01:44
|
#7
|
Lion's Arch Merchant
|
Quote:
Originally Posted by Forboding Angel
free faction and fame
|
anet doesnt want you to have
|
|
|
Sep 16, 2005, 11:15 AM // 11:15
|
#9
|
Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
|
Quote:
Originally Posted by Frost_
pointless, 8v8 is about using builds, im sorry but this is the 1 thing in the game you cant pay somebody to do...DEAL WITH IT
im so sick of this "bla bla bla i suck in tombs omg i got owned by pets nerf them! shit"
|
I think you'll find the only reason people moan about pets is because the tombs is now around 40-60% pet builds at all times.
Make your own build for once, stop copying everyone else. You'll notice none of the 'good' guilds actually use pet builds, i wonder why.
|
|
|
Sep 16, 2005, 03:52 PM // 15:52
|
#10
|
Frost Gate Guardian
Join Date: May 2005
Location: Thornhill, ON, CAN
|
I`m all for a random tombs. i only play like 2-3 hrs for like 2-3 times a week at most but i don`t want to waste like 1hr sitting around tombs setting up a build and then only 10-15 minutes of actual playing time. I just love the grand nature of the tomb arenas and 4 v 4 only gets soo exciting after awhile. you can say go gvg but not everyone in my guild wants to do that just because i`m on. I`ll even be happy if they let us jump into a random gvg map and battle it out with others you joined with a random option.
hope anet would try implement this. seems like alot of people really want this.
|
|
|
Sep 16, 2005, 04:00 PM // 16:00
|
#11
|
Desert Nomad
Join Date: Mar 2005
Location: UK
|
I swear in the bwe the arena (or at least one of them) used to be 8v8, with people dropping and zoning all over the place. It was chaotic as hell but it was very fun.
|
|
|
Sep 16, 2005, 04:21 PM // 16:21
|
#12
|
Krytan Explorer
|
Heres an alternate solution.
This:
http://www.guildwarsguru.com/forum/s...ad.php?t=60242
Plus this:
Teamsearch menu.
A menu that searches across districts for anyone LFG.
I wont explain how it could work. But imagine how it could, and thats how it would work.
Plus this:
Have HoH matches that match according to rank.
If your a rank 2 player then youd go to the rank 2 district and play agains other rank 2 players until you reach rank 3.
You could call the districts, "tournment leagues".
Perhaps - Junior league districts would be for ranks 0-2, Minor 3-5, Major 6-8, Vetrans 9, and Professional 10+
You would not be subject to have to play in those leagues, however...
- If your a lower rank, and will not gain rank any faster if you play above your level.
- If play ranks below you, you will not advance in rank at all, recieve highly demished faction rewards, and recieve no items after winning a tombs tournment.
The highest ranking tournement would determain the winner for HoHs at the Temple of Ages.
|
|
|
Sep 16, 2005, 05:10 PM // 17:10
|
#13
|
Sunshine
Join Date: Jul 2005
Location: The Wired
Guild: Daughters of Ananke
Profession: Mo/E
|
I think it would be pretty cool as long as the faction is lowered a bit..
It would be a great thing for people who are new to 8v8 to get acquainted with the way it works.
Here's something else..
Could you imagine 8v8 a party against there doppelgangers?
|
|
|
Sep 16, 2005, 09:25 PM // 21:25
|
#14
|
Ascalonian Squire
Join Date: Aug 2005
Profession: R/E
|
There called PUG's....
|
|
|
Sep 17, 2005, 10:30 AM // 10:30
|
#15
|
Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
|
Bad idea... very..bad idea.
Don't be so frikkin lazy and grab a pug, you might find it actually works if you put some effort into it.
You think higher ranked people got all their fame from jioning random groups..?
|
|
|
Sep 17, 2005, 10:59 AM // 10:59
|
#16
|
Krytan Explorer
Join Date: May 2005
Location: Melbourne, Australia
Profession: E/Rt
|
There's lazy, and there's time poor. And there's also fun and lack of fun.
I find random arenas more fun than team arenas. I'm sure I'll find random tombs more fun than PUGs. It'll also be a heck of a lot quicker. Many people echo my sentiment. (some save their elite slot and arcane echo my sentiment.)
I also like the idea of ensuring a good class mix in a random tombs group. First of all, it reduces the likelihood of very powerful specialised groups appearing. We'll keep those for normal tombs. Secondly, it gives everyone a good experience with playing with and against a variety of classes.
There are things that should be hard. This makes them rewarding. This makes them fun.
Then there are things that are hard for no apparent reason, and merely frustrate and dissuade people. This is not fun, and just puts people off.
Also, why would my personal experiences have any bearing on the merits of my idea? The sort of argument of "you're just crap, you probably got beat in tombs a lot, because you're lazy and you're whining..." How is that valid? Say it was true, does that mean Random Tombs wont be enjoyed by many people? Say it wasnt true, I'm in a good guild and tomb a lot in organised teams, does that mean my opinion suddenly is more valid? I think not.
|
|
|
Sep 17, 2005, 01:27 PM // 13:27
|
#17
|
Frost Gate Guardian
Join Date: Jul 2005
Guild: ANZ
|
Quote:
Originally Posted by Rieselle
There's lazy, and there's time poor. And there's also fun and lack of fun.
I find random arenas more fun than team arenas. I'm sure I'll find random tombs more fun than PUGs. It'll also be a heck of a lot quicker. Many people echo my sentiment. (some save their elite slot and arcane echo my sentiment.)
I also like the idea of ensuring a good class mix in a random tombs group. First of all, it reduces the likelihood of very powerful specialised groups appearing. We'll keep those for normal tombs. Secondly, it gives everyone a good experience with playing with and against a variety of classes.
There are things that should be hard. This makes them rewarding. This makes them fun.
Then there are things that are hard for no apparent reason, and merely frustrate and dissuade people. This is not fun, and just puts people off.
Also, why would my personal experiences have any bearing on the merits of my idea? The sort of argument of "you're just crap, you probably got beat in tombs a lot, because you're lazy and you're whining..." How is that valid? Say it was true, does that mean Random Tombs wont be enjoyed by many people? Say it wasnt true, I'm in a good guild and tomb a lot in organised teams, does that mean my opinion suddenly is more valid? I think not.
|
well said!
|
|
|
Feb 01, 2006, 01:34 AM // 01:34
|
#18
|
Lion's Arch Merchant
|
My suggestion on random 8x8 HOH type battles, is the QUE generates the team and then you see what you have in your team and you have say five minutes to adjust your skills based on what's in your group. You won't know what's in the other team you are facing, but, you would still have the ability to sort of make a balanced group out of any 8 person group given that five minutes to adjust your skills.
And it wouldn't always require the 5 minutes if say there was a button your pressed that said "ready". When everyone is ready on all sides before the 5 minutes is up the battles begin.
Last edited by Deathqueen; Feb 01, 2006 at 01:36 AM // 01:36..
|
|
|
Feb 01, 2006, 01:56 AM // 01:56
|
#19
|
Wilds Pathfinder
|
At least dont give fame for pure luck if they are only vsing other random teams and also no items or favor for winning hoh.. Other than that im fine with random tombs.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 10:35 PM // 22:35.
|